Character animation from Jacques Corby-Tuech on Vimeo.
Don't call me, I'm too expensive
Been working since half 10, still got to finish the model, still got to bone it. Might be a long night.
Threw a random BVH file from KCDA onto the model, the scale’s not right, so it’s quite screwy, but interesting nonetheless.
Not quite as low poly as I’d like, really need to get the hang of thinking ahead and making sure I don’t put cuts in places that don’t need them 100%.
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